Module 1
•
Description of key terms:
media, technology, educational technology, types of educational media &
educational technology.
•
Historical development and
educational technology in classroom today.
Medium (pl. Media) -
means through which information is shared among people participating in any
form of interaction. It can be verbal, non-verbal, written and/or online
conversations. Examples of media are such as language, newspaper, radio,
television, magazine, internet, drums, horns, bells, computers, filers, just to
mention a few.
Educational media-
any means used to share information between teacher and a learner. Types may be
audio, visual and audio visual.
Other
commonly used terms to educational media include the following:
Audio/visual
(A/V)-materials that
can produce sound/picture when projected on a screen (audible and visible)
Learning aids- resources designed to assist individual learners or trainees in learning and understanding process. Eg. Operating manuals. Here the Lerner is guided to follow precise directions for performing a given educational task
Learning aids- resources designed to assist individual learners or trainees in learning and understanding process. Eg. Operating manuals. Here the Lerner is guided to follow precise directions for performing a given educational task
Training
(instructional) materials-set of materials designed to
direct the learner how to proceed with a unit or course of study. They relate
directly to instructional materials such s handouts, fliers, video clips, etc
Learning
resources- anything around that can
facilitate effective learning. Eg. Books, specimens, handout, electronic
materials, etc
Technology- The application of
scientific knowledge to achieve practical purposes
Technology
can also be defined as both a process and a product:-
•
As a process, it refers to
creative application of knowledge for purposeful activities.
•
As a product, it refers to
application of equipment’s S which
facilitate the application of this knowledge.
From
this perspective, technology can be perceived as a multipurpose phenomenon,
having several fields with which it is identified:
•
Instructional
technology-systematic way of designing,
carrying out and evaluating the process of teaching based on human and
communication. It employs the combination of human and non human resources to
bring about more effective instructions for efficient and effective learning.
•
Industrial
technology- scientific knowledge used in
industrial processes to improve industrial production.
•
Information
technology- process of gathering,
storing, processing and disseminating of information of whatever quality.
•
Educational
technology-general set of instruments
and methods or techniques through which solution to educational problems can be
found.
From
definitions of various scholars and institutions of educational technology,
there are three aspects embraced in the concept of educational technology:-
•
Use of equipments or devices
in support of teaching and learning.
•
Creation of efficiency and
effectiveness as a result of supported learning and improved educational
system.
•
The application of knowledge
and skills through various techniques.
From
educational technology, we have two terms which are:-
•
Technology
of education-refers to design and
evaluation of systems of teaching and learning or the psychology of learning
and communication theories. It is the systematic application of scientific
principles on the process of teaching and learning. They involve:-
•
Identification of objectives
or (what the students should learn)
•
The design of appropriate
learning experience or ( how the students will learn)
•
Evaluation of effectiveness in
practice (how well the students will learn)
•
The improvement of the design
of the next lesson
•
Technology
in education- refers to the
integration(ushirikiano) of technology on the process of teaching and learning
to achieve the instructional objective. Therefore, it refers to more complex
range of audio visual equipment/materials increasingly integrated into the
classroom teaching and learning situations.
Categorization of educational technologies
•
Tutorial
technologies
•
Designed to teach in lecture
like or workbook like where the system controls the materials printed to the
students.
•
It is very much applicable to
distance education
•
Such materials include
Computer Assisted Instruction (CAI), instructional television program, cassette
or computer training programmes, some video disks
•
Students have no chance to
control the system
•
Exploratory
technologies
•
These are technologies where
by students are free to roam around the information displayed or presented in
medium such as CD-ROM, encyclopedia or virtual libraries.
•
Exploratory applications
promote discovery or guided discovery that help students acquire information,
knowledge or learn facts, concepts and procedures.
•
Unlike tutorial technologies
that act on students, these allow students to control learning
•
A good example is when a
science student spends hours in laboratory using laboratory equipments finding
out solutions to scientific problem.
•
Application
technologies
•
These are technologies that
provide tools to facilitate educational process.
•
For example, in the computer
context, these include, these include internet surfing , word processors
software, database management programs, spreadsheet soft ware that are used in
writing tasks, analysis of data, graphing software, desktop publishing, video
recording and editing equipments
•
Communication
technologies
•
These are technologies that
allow the learner and facilitator to send and receive instructions or messages
and information to and from one another through networks or other technologies
•
For example, communicating
with your fellow student/learner or lecturer through email or fax or internet.
Types of educational media
There
are two major categories of media
•
Traditional media
•
Modern media
Traditional media
These
are all ancient mean locally produced and used by our fore fathers to
communicate information in the process of teaching and learning in classroom.
Examples are such as drums, language, signs, songs, dances, pictures, paints,
models and simple machines. They are in fact the base for recent development to
modern media.
Modern media
These
are more recent media that appear to be new or modern in a society. They are
either locally made or imported. They may include electronic technology or
equipment such as computer, photocopy, video camera, television receiver and
video deck, etc
It
is argued that modern media are only a convenience of traditional media.
Telephones for example are a convenience of traditional drums sounded to
communicate information
Other
scholar such as Schramm (1966) categorizes media into two categories:-
•
Big media
•
Little media
According
to him, big media refer to complex
media which are expensive and difficult to operate. On the other hand, little media refers to simple to
operate and inexpensive media. Examples are books, fliers, handouts, models,
specimens, etc.
Others
categorize media into printed and
non-printed. Non-printed are further divided into projected and non-projected
Historical development of educational media and
technology
Historically,
the development of educational media and technology traces back to early 1900’s
Reasons to use educational media
The
rapid expansion of education worldwide, more content diversity, more students
in the classroom necessitated the need for teaching/learning arrangements and
materials to meet these diversified needs.
Thus,
according to Koda 1990, educational media and technology can be divided into
four phases:-
•
The introduction of technology
of education in teaching and learning process. That’s teaching through
gymnastics, drama, role play, etc introduced by Plato in Athens
•
Introduction of hardware in
education (1920-1955). According to skinner (1968), during this period,
educationists began to design and use hardware in classroom. Eg. Machine
designed by Sydney press in 1926 was used in classroom in 1954 at the
University of Pittsburgh. This was due to large number of students in
classroom.
•
Introduction of software. This phase was marked by the by the
introduction of software to support the use of hardware in period between
1955-1967
•
Introduction of modern media.
The pressure for the need for the expansion of education brought about this
phase worldwide
In Tanzania context
In
Tanzania, the use of education media can be traced back to the colonial era
when the British government established teacher education.
-in
teachers’ colleges, students were taught how to improvise teaching and learning
aids for effective teaching and learning process.
The role of education media and technology in
education
•
One of the main roles of
education technology is that of responding to challenges facing education such
as the use of equity and quality of education
•
To face the inadequacy of
resources especially in less developed countries
•
To increase the ability to use
all our five senses in education process.
Module 2
Communication-a process by which people
create and share information with one another to reach a common understanding.
Communication theories-
statements or prepositions of facts which serves to explain the general
principles of human interactions. They explain whys and hows of communication.
They attempt to describe and explain as well as predicting the behaviours that
take place in communication
Properties of communication
There
are four properties
•
Communication has structure.
This structure can be shared or developed in two levels:
•
One way structure-linear mode
(source-message-media-receiver)
•
Two way structure-multiple
structure. Here the receiver responds to the source (source-message-media-
receiver-feedback)
•
Communication is dynamic. It
is a process of relation of parts that may influence each other
•
There are factors that account
for communication to occur. E.g status of the sender and receiver and level of
knowledge between the two.
•
Communication uses common
language or signals and sometimes physical or abstract medium
According
to Makyikeli (2003), scholars have come up with some views or beliefs which
eventually brought about communication theories. These beliefs or views or perspectives are as follows:
•
Behaviour perspectives
•
Transitional perspectives
•
Interactive perspectives
Behaviour perspectives
This
belief is held by behaviorists’ school of thought which stresses on
stimulus-response (S-R). The school of thought believes that, the behavioural
change is direct result of the response from a stimulus. That is, communication
involves stimulus (message), originating from one source and response coming
from the other source.
Transitional perspectives
This
perspective views communication as the transfer of information from the sender
(source) to receiver (destination).
Using
this perspective, communication is linear as opposed to behavioural
perspectives because the perspective believes in transfer of information from
one point to the next. The perspective indicates that communication is in a
straight line.
Interactive perspectives
This
acknowledges that communication involves reciprocal exchange of information.
Communication
here is believed to be two sided, allowing chance for feedback and mutual effect.
In
the Teaching and learning situation, interactive approaches are always
emphasized.
The Theories
Functional theory (FT) - Talcoty persons
The
theory states that all communicative acts serve potential functions in a
group/society depending on the context in which communication occurs.
This
means that communication cannot be without a purpose. It serves certain
function.
Rule theory (RT)
The
theory states that, communication that occurs every day follows the explicit
and implicit rules which are acceptable in social situations.
So,
in order to communicate properly, people have to observe rules that apply in
their social situations.
Social exchange theory (SET)
This
theory stipulates that communication between people is give and take process such
that people enter into conversations with others with expectations of getting
something out of it. In other words, people enter into communication
relationship just like they enter into business relationship where each one
aims at gaining not losing
Structuration theory- Antony Gidden
The
theory maintains that, communication depends on existence of institutionalized
social practices, that is, actions that are recognized as coherent whole by a
group (binding people together)
Social
actions such as courtship, weddings, which eventually constitute an institution
(marriage club, bachelor club, sprinters club) occur as a result of
institutionalization of such activities.
So,
against the functional theory, this theory claims that it is not possible to
have the same communicative act doing the same function all over. It depends on
institutionalized practices of society/group/community of the people.
Communication models
The
communication specialists developed perspectives on the process of
communication and later theorized the communication process. Other scholars
went further to the extent of developing models.
By
communication models, we refer to
graphical representation of the process of communication. Rather than exploring
about the process, scholars have simplified by drawing the graphs/diagrams
which tell by themselves what would be expected in any communication process.
The
communication models from various specializations are then accommodated in the
classroom teaching and learning situations
Why learning Communication models?
•
To illustrate how
communication takes place.
•
To be aware and able to plan
for communication in teaching and learning process. Eg. Avoid noises/barriers
of communication.
•
They help a teacher to be an
effective communicator in classroom.
They include:
•
Aristotle’s communication
model
•
Shannon and Weaver’s
communication model
•
Berlo’s communication model
•
Schramms’s communication model
•
Laswell & Braddock model
Aristotle’s communication model
The
model is among the oldest models, developed by the Greek philosopher Aristotle
The
model shows that communication is one-way traffic agreeing with the
transitional perspectives that the communication acts/serves as the transfer of
information from the source to the destination.
Implication to classroom situation:
When
the model is applied in normal classroom teaching and learning, it implies
that;
•
A teacher applies the
transmission approach using teacher centered or lecture method
•
Learners assume the role of
listening, noting down the teachers’ points
•
The classroom assumes
passivity-this is education that maintains the culture of silence
•
Education in such a situation
provides greater authority of the teacher
Roles:
•
The sender becomes the teacher
•
The message becomes the
subject content (lesson) and the receivers as learners (pupils/students)
Shannon and Weaver’s communication model
Shannon
was a telephone engineer working for Bell, a famous company in the limited
strokes (N. America). Thus, the model reflects features of telephone
technology.
The
information source produces message which is later transmitted through relevant
signals depending on the medium used.
The
message transmitted passes through relevant signals depending on the medium
used.
The
message transmitted passes through signals but sometimes is interrupted by
noise. Eventually the message reaches the receiver who finally keeps it or
gives it to the last destination
Implications to classroom T/L (applicability)
Information source
This
can be any authority from which the materials (notice, information, skills,
knowledge, ideas are obtained). These include:
•
The library from which the
teacher prepares notice
•
The specific book, dictionary,
newspaper, journals containing the specific information to be delivered in
classroom
•
Computer/electronic
sources-webpage from the internet
•
The church/mosque where one
learner new information, relevant
•
Museum and archives where
specific records are kept
•
Sites where people visit to
observe and obtain information
Message 1
From
the source of information, teachers obtain what to teach in classroom. This
knowledge that teacher gathers becomes the message. The lesson that is planned
(lesson plan) is the tool that enables the teacher to be equipped and to be
confident before entering the class.
The transmitter
In
the teaching and learning, the transmitter refers to the teacher. The teacher
plays the role of transmitting the message that is the teacher has to teach the
lesson. Thus, a teacher cannot transmit values, knowledge, skills or attitudes
without preparing himself/herself first.
The signal
Signals
refer to the approaches, methods, strategies and techniques a teacher applies
to make the lesson clear. A teacher in such situations needs to decide what
approaches can make learners pay attention to the lesson. Some approaches are
interactive while others are non-interactive.
Message 2
This
is the actual lesson being presented using the approaches a teacher has
selected. It differs from the message a teacher obtained from the source, in
that ninth later case a teacher delivers the screened message and not the
totality of the message he/she picked from information source. There is
possibility of other unnecessary things to be left out though the theme remains
unchanged
Receiver
The
receivers in the classroom situation are learners.
They
receive the message/lesson from the teacher.
Destination
The
receiver receiving the message (the lesson, they have to keep the knowledge in
a safe place so that it is easier to retrieve the information whenever needed)
Destination
can therefore be:
•
Received mind
•
Notebook
•
Computer facilities
•
Files/portfolios
Noise
In
the teaching and learning situation, noise refers to the interruptions that
course learners to fail grasping the lesson delivered
The
noise source may be:
•
Physical noise
•
Psychological noise
•
Sociological noise
Berlo’s communication model
Another famous communication model is Berlo's model.
In this model, he stresses on the relationship between the person sending the
message and the receiver.
According to this model, for the message to be
properly encoded and decoded, the communication skills of both the source and
the receiver should be at best. The communication will be at its best only if
the two points are skilled.
Berlo's model has four main components and each
component has its own sub components describing the assisting factors for each.
While the Aristotle model of communication puts the
speaker in the central position and suggests that the speaker is the one who
drives the entire communication, the Berlo’s model of communication takes into
account the emotional aspect of the message. Berlo’s model of communication
operates on the SMCR model.
In the SMCR model
•
S - Stands for Source
•
M - Message
•
C - Channel
•
R - Receiver
S - Source
The source in other words also called the sender is
the one from whom the thought originates. He is the one who transfers the
information to the receiver after carefully putting his thoughts into words.
How does the source or the sender transfer his
information to the recipient ?
It is done with the help of communication skills,
Attitude, Knowledge, Social System and Culture.
•
Communication
Skills
An individual must possess excellent communication
skills to make his communication effective and create an impact among the
listeners. The speaker must know where to take pauses, where to repeat the
sentences, how to speak a particular sentence, how to pronounce a word and so
on. The speaker must not go on and on. He should also make a point to cross
check with the recipients and listen to their queries as well. An individual
must take care of his accent while communicating. A bad accent leads to a
boring conversation.
•
Attitude
It is rightly said that if one has the right attitude,
the whole world is at his feet. There is actually no stopping for the person if
he has the right attitude. A person might be a very good speaker but if he
doesn’t have the right attitude, he would never emerge as a winner. The sender
must have the right attitude to create a long lasting impression on the
listeners. An individual must be an MBA from a reputed institute, but he would
be lost in the crowd without the right attitude.
•
Knowledge
Here knowledge is not related to the educational
qualification of the speaker or the number of degrees he has in his portfolio.
Knowledge is actually the clarity of the information which the speaker wants to
convey to the second party. One must be thorough in what he is speaking with
complete in-depth knowledge of the subject. Remember questions can pop up
anytime and you have to be ready with your answers. You need to be totally
familiar with what you are speaking. Before delivering any speech, read as much
you can and prepare the subject completely without ignoring even the smallest
detail.
•
Social
System
Imagine a politician delivering a speech where he
proposes to construct a temple in a Muslim dominated area. What would be the
reaction of the listeners ? They would obviously be not interested. Was there
any problem in the communication skills of the leader or he didn’t have the
right attitude ? The displeasure of the listeners was simply because the
speaker ignored the social set up of the place where he was communicating. He
forgot the sentiments, cultural beliefs, religious feelings of the second
party. Had it been a Hindu dominated society, his speech would have been very
impressive.
•
Culture
Culture refers to the cultural background of the
community or the listeners where the speaker is communicating or delivering his
speech.
M - Message
When an individual converts his thoughts into words, a
message is created. The process is also
called as Encoding.
Any message further comprises of the following elements:
•
Content
One cannot show his grey matter to others to let him
know what he is thinking. A thought has to be put into words and content has to
be prepared. Content is actually the matter or the script of the conversation.
It is in simpler words, the backbone of any communication.
Ted to Jenny -“I am really exhausted today, let’s plan
for the movie tomorrow evening”.
Whatever Ted has communicated with Jenny is actually
the content of the message. It is very important for the speaker to carefully
choose the words and take good care of the content of the speech. The content
has to be sensible, accurate, crisp, related to the thought to hit the
listeners bang on and create an immediate impact.
•
Element
It has been observed that speech alone cannot bring a
difference in the communication. Keep on constantly speaking and the listeners
will definitely lose interest after some time. The speech must be coupled with
lots of hand movements, gestures, postures, facial expressions, body movements
to capture the attention of the listeners and make the speech impressive. Hand
movements, gestures, postures, facial expressions, body movements, gestures all
come under the elements of the message.
•
Treatment
Treatment is actually the way one treats his message
and is conveys to the listeners. One must understand the importance of the
message and must know how to handle it. If a boss wants to fire any of his
employees, he has to be authoritative and can’t express his message in a casual
way. This is referred to as the treatment of the message. One must understand
how to present his message so that the message is conveyed in the most accurate
form.
•
Structure
A message cannot be expressed in one go. It has to be
properly structured in order to convey the message in the most desired form.
•
Code
Enter a wrong code and the locks will never open.
Enter a wrong password, you will not be able to open your email account. In the
same way the code has to be correct in the communication. Your body movements,
your language, your expressions, your gestures are actually the codes of the
message and have to be accurate otherwise the message gets distorted and the
recipient will never be able to decode the correct information.
C - Channel
Channel - Channel actually refers to the medium how
the information flows from the sender to the receiver.
How does one know what the other person is speaking ?
- Through Hearing.
How does one know whether the pasta he has ordered is
made in white sauce or not ? - Through Tasting.
How does one know that there is a diversion ahead or
it’s a no parking zone? - Through Seeing.
How will an individual come to know that the food is
fresh or stale ? How do we find out the fragrance of a perfume ? - Through Smelling.
How will you find out whether the milk is hot or not ?
- Through Touching.
All the five
senses are the channels which help human beings to communicate with each
other.
R - Receiver
When the message reaches the receiver, he tries to
understand what the listener actually wants to convey and then responds
accordingly. This is also called as
decoding.
The receiver should be on the same platform as the
speaker for smooth flow of information and better understanding of the message.
He should possess good communication skills to understand what the speaker is
trying to convey. He should have the right attitude to understand the message
in a positive way. His knowledge should also be at par with the listener and
must know about the subject. He should also be from the same social and cultural
background just like the speaker.
There are several loopholes in the Berlo’s model of
communication. According to the berlo’s model of communication, the speaker and
the listener must be on a common ground for smooth conversion which is
sometimes not practical in the real scenario.
Criticism of Berlo’s smcr
model of communication:
•
No feedback / don’t know about
the effect
•
Does not mention barriers to
communication
•
No room for noise
•
Complex model
•
It is a linear model of
communication
•
Needs people to be on same
level for communication to occur but not true in real life
•
Main drawback of the model is
that the model omits the usage of sixth sense as a channel which is actually a
gift to the human beings (thinking, understanding, analyzing etc).
Schramm’s communication model
Schramm
and Osgood attempted to criticize and modify previous linear models. They
argued that the models were misleading to think of communication process being
a linear process starting from somewhere and ending somewhere.
They
argued that the models were useful in describing interpersonal communication in
which someone was working in the bell telephone laboratory. However, it is
important to look for how to improve effective communication in situations that
necessitate us to use one way communication.
These
scholars pointed out that for effective communication to occur there must be a
feedback.
So,
they proposed a two way communication model in circular form.
Whereas
Schramm and Weaver’s main emphasis was on the media/channel, Schramm and
Osgood’s main focus was on the behaviuor of the main actors in the
communication process, the sender and the receiver.
These
scholars describe the acting parties as equals, performing identical function
of encoding, decoding and interpreting the messages.
Implication in the classroom situation
•
The model matches with the
views that the teaching and learning should be friendly, collaborative and
cooperative between the teacher and learners.
•
It calls for application of
interactive teaching and learning methods
•
It lowers or reduces the
authoritative tendencies of teachers and promotes students participation in
class.
•
Thus, the teaching and
learning is a two way communication because both parties have equal chance of
contributing ideas in the lesson.
Criticism:
The
model lies in the argument that both the sender and the receiver are equal in
communication. This may not be the case in all situations
Laswell & Braddock model
It
began as the lasswell’s formula before it became a model.
Harlod
Laswell was an American political scientist.
He
described communication in the form of questions and since it was not in
graphic form, they warned it as a formula.
Laswell’s
formula lists five questions. To him, for communication to occur, it depends
on:
•
Who (source/sender)
•
Says what (content/message)
•
In which channel (media/means)
•
With what effect
(techniques/strategies)
At
those times, Laswell’s interest was on political communication and propaganda
Other
scholars criticized laswell’s formula and added other components in graphic
form so that it looks like a model proper.
For
example, Braddock proposed two more factors for considerations in analyzing
communication process. He published an article titled “an extension of Laswell’s
formula” in the journal of communication.
He
added two more questions suggesting that for communication to occur
effectively, it depends mainly on:
•
For what purpose
•
Under what circumstances
Implications
Who-
teacher
Says
what- content/lesson
In
which channel- media/means
To
whom- receiver
For
what purpose- general and specific objectives
Under
what circumstances- T/L approaches, methods, strategies
With
what effect- reflection and on action
The
contribution presented by Braddock enabled the Lasswell’s formula to become a
model and to fit fully in the educational arena.
Module 3
Contributions of Media in Education
•
Support the sensory organs to
maximize effective communication. E.g.
•
Use of an amplifier and a
microphone supports effective hearing.
•
Enlarged images of small
objects help the learner to see details otherwise impossible to be seen with
naked eyes.
•
Enhance retention.
•
Stimulate and sustain interest
in learning.
•
Provide first-hand experience
with the realities of the physical and social environment.
•
Encourage active participation
by learners.
•
Save time (ie: explaining
concepts etc).
•
Discourage rote learning.
•
Make abstract ideas more
concrete.
•
Develop the power of
imagination, observation, reasoning and creativity.
•
The content of a topic can be
carefully selected and organized.
•
Delivery of instruction
becomes systematic and standardized.
•
Improve the quality of
learning (ie: involve more senses)
•
Teachers’ instruction can be
accessed at any convenient time and
place
•
Change chalk and talk
instruction to interactive instruction.
Speech
Meaning of Speech
•
It is an oral communication, a
medium in which valuable information (skills, knowledge, values and
experiences) are passed from one person/authority to others.
•
It is in the form of songs,
proverbs, sayings, face-to-face story telling.
•
It dominated a time before the
discovery of print and electronic media
•
Currently with modern media,
it can be taped, stored, retrieved and reach many people via teleconferencing,
radio and TV.
Effectiveness
of speech depends on
•
The presenter’s ability to
present (ie: never talk while moving fast, maintain eye contact with students
etc )
•
Learners’ ability to
comprehend
•
Power of memory
•
Both (teacher & learners)
to be in the same place and same time (in
previous time)
•
Commonly used in teaching and
learning situations
Group Activity
Discuss the advantages and
disadvantages of using speech as a medium in teaching and learning process.
Traditional Visual Media in Education
Traditional visual media include:
•
Three dimensional materials:
realia, models and specimens.
•
Printed materials: textbooks,
workbooks, newspaper, journals, handouts etc.
•
Chalkboards
•
Drawings
•
Graphics: charts, graphs,
maps, posters, etc.
Realia
•
Refer real things/objects.
•
Teachers use them in T/L
situation to bring in reality of what he/she presents.
•
Examples: cheques, Bank
statements on financial management lesson, a tree, house, a hoe, cooking
utensils, soil, live animals and plants, equipment and apparatus for Science,
musical instruments, shells etc.
Advantages of Using Realia
•
Learners can easily relate
them.
•
They provide a clear and true
experience.
•
They capture the learners’
interests, thus making learning more effective.
•
They are readily available and
their use encourages the teacher to refer to the immediate environment.
•
Their use motivates and
stimulates learners.
•
They enhance development of
manipulative skills.
Disadvantages of Using Realia
•
Bringing things to class may
be difficult especially if they are very big or dangerous.
•
Living things may amplify the
learners’ excitement and cause disruption of their learning in the same lesson
or another lesson.
•
Some objects may not be safe
for the learners to handle (ie: dangerous chemical & animals)
•
Collecting some types of
realia may have a negative effect on the environment.
Specimens
Refer to objects which are
representative of a group or a class of similar objects. Can be a whole
thing E.g. flower, leaf, fish, frog, and
insect OR a part of an object (e.g.:
wing of a butterfly, the head of a grasshopper, the bark of a tree etc.) Specimens
are usually preserved.
Advantages of Using Specimens
•
Learners can easily relate
them.
•
They provide a clear and true
experience.
•
They capture the learners’
interests, thus making learning more effective.
•
Their use motivates and
stimulates learners.
•
They enhance development of
manipulative skills.
•
They are portable.
•
They can be used for a long
time of properly handled and stored.
Disadvantages of using Specimens
•
With time, depending on the
method of preservation, some parts or characteristics that the specimen
represents, such as colour, may be distorted.
•
As they are to be handled with
great care learners may not be able to manipulate them as they study them.
•
Some of the liquid
preservatives have an offensive smell which may make the learning environment
uncomfortable.
Models
A model is a three dimensional
recognizable representation of a real thing.
It may be reduced or enlarged
reproduction but it is made into size convenient for detailed study.
Models are used if the real
thing is not available, too large to take to the class, or too small for the
naked eye to see, or too dangerous for the students to manipulate. E.g. the
skeletal system of man, the human eye and motors of machines.
Advantages of Using the Models
•
When learners are involved in making
the models, they internalize the concepts.
•
Models can be assembled or
dissembled when the need arises.
•
Concepts and special features
can be easily explained.
•
Being the 3-dimentional,
models give the feeling of substance and depth of the real object.
•
Models can be manipulated by
learners.
Disadvantages of Using Models
•
Since models are not always
made to size, they may give the wrong impression of the real thing.
•
It is difficult to involve
learners in making models of things they have never seen.
•
They may be oversimplified
which may cause misinterpretation of the real situation.
Group
Activity
Three dimensional objects are
very useful in T/L situation. Basing on this fact; explore six precautions a
teacher should consider for using them effectively.
Print Materials
•
Print established around fifty
century BC
•
It came in to facilitate the
function of speech and not to replace the speech
•
Speech and print supplement
each other
•
Enabled spread of knowledge,
skills, information, events, attitudes and experiences via notes, books,
journals, varieties of documents to a much wider public.
•
Has made teacher’s notes
available to students
•
Printed materials are
publications. They Include: Textbooks, worksheets, teachers notes, maps,
photographs, posters, newspaper, journals, handouts etc.
•
Are instructional materials
mostly accessible and easy to use in most schools
Comments of some scholars on Print as a medium
•
Print will continue to
dominate in the teaching and learning situations (Careen, 1984).
•
Print is an intellectual
superior medium as it provides foundation for intellectuals and scientific
thought
Group Activity:
Briefly
discuss the above two statements via your groups.
Merits of Print Materials
•
Present words, numbers,
musical notation, diagrams and signs.
•
Easy interpretation and
imagination of issues and situations if
literate persons
•
Bring up interaction between
the text and reader(s)
•
Have made teacher’s notes,
books etc available to students at their home, schools or a wider public.
•
Easy to read, search, scan and
cheap to deliver
•
Are the most found
instructional materials in many schools (ie: duplicated copies, the
predecessors materials, textbooks etc)
•
Easy materials to use by
teachers and students.
•
Convey information quickly.
•
Provide learners with the
opportunity for independent study.
•
Save valuable time for
teachers as they contain recommended activities, readings and review question.
•
Provide the necessary basic
knowledge for a particular topic.
•
Provide a common experience
for the whole class.
•
Ensure continuity of learning
in case there is a change of teachers.
•
Last long if properly cared
for.
•
Easy to store.
•
Can be conveniently used at
the learners’ pace.
•
Can be used by learners of all
ages.
•
Review questions enable
learners to do self-evaluation.
Group
Activity
Examine at least ten
disadvantages of using print materials in T/L situations.
Factors to Think About when Choosing Print Materials
for your Students
•
Who are my learners? (ie: age,
level, interests).
•
What is the material about/content?
(ie: appropriateness, up-to-date etc)
•
Is the material well
structured? (ie: logical arrangement, clarity of message, completeness of the
material etc)
•
Language used (ie: easy to
understand? Difficult? etc)
•
Is it readable? (will
student enjoy reading it?)
•
Font size and spacing (small
/big words? Closeness of words?, lots of space between rows? A lot of pictures?)
•
Layout (ie: page attractive?
Will you be able to photocopy it?)
•
Number of illustrative
materials such as photographs, charts, diagrams and drawings
-Use
captions and explanatory notes for diagrams and
pictures.
-Often a few large
diagrams and pictures are better than many small ones.
- Consider the visual
literacy competencies of the readers.
•
Durability ( Is the material durable?)
Graphics
Are
materials that communicate facts and ideas clearly and vividly through the
combination of drawings, words and pictures.
Examples are
-
charts
- posters
- pictures
- graphs
- diagrams
- maps and globes.
Points to note when a teacher plan to use graphics
- graphics present facts in summary
- displayed information should be
mistakes free
- should be removed after they have served their purpose and replaced
with new ones
Charts
•
are used to display summaries
of data using histograms, pie charts, graphs, maps and other concept maps,
diagrams.
•
Building charts’ materials:
sugar paper, thin card, manila paper, cloth, or wrapping paper.
Characteristics of Good Charts
•
Big and clear print that can
be seen by all the learners.
•
Labeling that is horizontal
and in straight lines.
•
Accurate and if there are
maps, drawn to scale.
•
Attractive enough to capture
and hold attention and interest of the learners.
•
Accurate and authentic use of
colors in its representation of people, events and things. (i.e: water masses
should be blue and not any other color.
•
A neat layout with margins
that makes important information stand out.
•
Suitable for the age and level
of maturity of the learners.
Group
Activity
Examine pros and corns of
using charts as a T/L resource in
classroom context (at least five each)
Discuss the position of charts
in the current teaching and learning in Tanzanian schools.
A poster
•
is a symbolic design or picture
•
tells a story or convey
information attractively to people or learners.
•
Highlights subject matters
and/or stimulate interest
Effectiveness of Posters in T/L Process
Depends
on these factors:
•
Must be placed at a straight point
•
Must be dramatic and simple
•
it carries few words as possible
•
Visually attractive in terms of color, design
and letters used.
•
Must be clear and simple for message
•
Must aim at one main purpose
•
Must be large enough.
Group
Activity
•
Assess why use of posters in
teaching and learning in our classes are too minimal?
•
Suggest the best ways a
teacher can employ posters in his/her lesson ( at least four)
•
Do posters have advantages and
disadvantages? Make your comments.
Picture and Photographs
Pictures
•
Does not need a certain
language in order to interpret message of a picture
•
Easy to understand
•
Can have different
interpretations depending on past experiences of learners.
•
Can be used to:
- introduce a lesson
- develop vocabularies
- conclude a lesson
Group
Activity
Outline at least three points
a teacher needs to focus on when choosing a picture for use in her/his lesson
Discuss not less than five
merits and three demerits of using pictures in the teaching and learning
process
Pinpoint four areas in your
subject specialization in which pictures can be applied and briefly suggest
good way on how could be applied?
as T/L resources, discuss briefly what contributions can be obtained from using photographs in lesson
Maps and Globes
A Globe
It
is a spherical representation of the earth’s surface
A Map
•
Is a visual scaled-down
representation of a flat surface or some
portion of the earth on paper
•
Both have symbols (to easy
read, use and interpret)
•
Globes are more accurate than
maps as represent the true shape of the earth
BOARDS
•
Are used as teaching and
learning resources
Examples of boards are:
- chalkboards
- Flannel boards
- bulletin boards
Two types/categories of boards are:
- Wallboards
- Portable boards
i)
Chalkboards
A
chalkboard is a reusable writing surface on which the teacher writes and draws
using chalk.
•
Colors of chalkboards (ie:
black, blue, grey, green or any other
color that provide good legibility).
•
Often called a blackboard
•
A traditional, most frequently
medium available in classrooms
Types of chalkboards:-
•
Fixed chalkboard
•
Portable chalkboard
•
Horizontal sliding boards
•
Vertical sliding boards.
Effective use of Chalkboard
•
Write the date, class, subject
and topic at the start of the lesson.
•
Divide the blackboard into 2
or 3 more fields which are each similar in size.
•
Erase any written material on
the chalkboard after each use.
•
Always keep the chalkboard
clean.
•
Write horizontally and
straight.
•
Keep the handwriting neat,
legible and uniform.
•
Make sure that all the
learners can see the chalkboard.
•
Use underlining, encircling or
framing to focus attention on important
details.
•
Leave the space around
diagrams
•
Avoid overcrowding the board
to avoid confusion.
•
When the teacher needs to talk
while writing, he/she should make sure he/she talks to the class and not to the
chalkboard.
•
When pointing or explaining
something, always stand at the side and use a pointer to avoid obstructing the
learners’ view.
•
Organize work systematically
on the chalkboard.
•
Develop the summary on the
chalkboard as the lesson develops.
•
Develop illustrations as you
teach. Prepare complicated ones before lesson to avoid time wastage and indiscipline
Uses of the Chalkboard
•
For introducing a lesson
•
For presenting a skeleton plan
for the lesson
•
For recording the main points
of a lesson.
•
For writing questions to be
worked out
•
For defining technical terms,
keywords or concepts.
•
For developing sketch maps or
drawings.
•
For writing a lesson summary.
•
For mounting charts and other
T/L resources.
Group
Activity
Discuss at least four
materials that are likely to be used with the chalkboard
ii)
Flannel/Cloth boards
•
A board covered with cloth
such as flannel/felt.
•
Cloth need to be plain to
allow material displayed on it.
•
Information is prepared and
then fixed using masking tape.
Construction of Flannel Board
•
Take either a plywood or
hardboard and cut it into required dimensions.
•
Cover one side of the board
with flannel or felt, stretching it tightly as you pin it on the other side of
the board with drawing pins. If flannel is not available, an old blanket tacked
very tightly will do the trick.
•
Materials for use on the
flannel board can be cut out from magazines or they could be drawn by you. By
backing these materials with flannel, sandpaper, ink blotters, paint, felt
pens, sponges or sacking, they will adhere readily to flannel or felt.
Group
Activity
•
Critically assess the
environment that likely can support use of flannel/cloth boards
•
Survey the merits and demerits
of flannel boards in the process of teaching and learning
•
What seem to be the importance
of flannel boards in T/L process?
Note:
Have a look on bulletin boards
and its uses
A
bulletin board (pinboard, pin board, noticeboard, or notice board in British English) is a surface intended for the
posting of public messages, for example, to advertise items wanted or for sale,
announce events, or provide information. Bulletin boards are often made of a
material such as cork to facilitate addition and
removal of messages, or they can be placed on computer networks so people can
leave and erase messages for other people to read and see.
RESOURCE CENTRES
are
classified building(s) or room(s)
Aim:
update people with information, data, knowledge, research findings, reports or
new technologies (Mwakyikyeli,
2003)
Channels
of communication facilities:
- technicians, coordinators and experts
- textual, visual, audio-visual media
Is
made up of two terms: resource and centre
Resources means
resource persons and non-resource persons.
Resource persons:
Include
subject experts, teachers, coordinator,
technicians, researchers, program developers etc
A
person becomes a resource only if she/he is flexible to assist learners in
learning difficulties.
Non-resources persons:
Comprise
of aids, technologies and other media.
They
are used by teachers, educators and students
Centre
-refers
to a gathering place (ie: room, building etc) for learning purpose.
- also a place where resources are kept.
Major types of resource centers:
RC that favour different disciplines
- they cater general needs of people
- examples: libraries and historical
buildings
RC that favour specific discipline purposes
- they are professionals ones
- examples: Teacher Resource Centres
(TRCs), Resource centre design (RCD),etc
Goal of Resource Centre (RC)
To
make valuable knowledge, information and technologies available to people (ie:
scholars)
Functions of RC:
•
Provision of
facilities/guidance for production of materials.
•
Guiding application of
learning materials
•
Ensuring systematic
arrangement of resources
-to attract users of the centre
-to easy the retrieving system.
•
Procuring and storing
educational materials/resources (suitable ones & cater different
disciplines)
•
Collect books, research
reports, useful documents, data and information as well as non-textual media
for users of the centre
•
Coordinate activities of
different users/institutions to ensure optimal use of available resources
•
To run seminars/workshops
•
To advertise and motivate
individuals, groups, organizations and institutions maximize use of the centre
TEACHER’S RESOURCE CENTRE (TRC)
TRC
is a community of well trained people, adequately equipped with educational
facilities located in attractive places to encourage and help students and
teachers communicate, investigate and learn together as a team (Henderson,
1972).
Essence of TRC
Is
traced back in1950s-UK (Mushi, 2003) and in Britain-1960 (Khaisa, 2011).
•
In
UK- aimed to make a vital contribution to curriculum
development
•
to identify teachers’ training
needs after they met together to share ideas and experiences
On-going hindrances were:
•
Top-down programmes in its
running How? – lack of collegiality among teachers
In Britain- aimed to enable teachers
come together to exchange ideas and
experiences among themselves focusing on their subjects
Issues
addressed by TRCs were:
- lack of resources
- limited access to materials &
equipments (teachers and rural schools)
Roles of TRC
•
Major role: to enhance
professional development (conducting seminar/workshop; tackling difficult
topics, designing modules and aids for T/L; promoting innovation &
improvisation-in methods)
•
raise academic qualification of teachers
-upgrading teachers ie: 3B/C into 3A; 3A
into diploma etc
•
Serves as a deports for
educational materials and distribution
•
Serves as teachers’ meeting
places and also with their management.
•
Link positively the school and
community
•
Centre for qualitative
improvement of education
•
Provider of useful update
library services for teachers (ie: data bank of education performance records)
•
Training of teachers
(refresher training, to exposure teachers to training possibilities like
distance learning; reference books)
•
Encourage action research by
teachers
•
To build and sustain
professionalism
Group
Activity
Reflecting of TRCs in Tanzania,
assess their weaknesses.
Module 4
COMPUTER IN EDUCATION
Computer is a machine
that manipulates and processes data and information in response to a list of
instructions. it is an electronic device which takes inputs from the user in
form of data and instructions, and processes the data to give out information
that is displayed to the user.
Components of a Computer
A
computer system is usually made up of hardware, software, and media to store
the software.
Hardware: refer to all physical devices
or equipment in the computer system.
Software (programs): refer to sets of instructions written in computer
language that let users give directions to the hardware.
Components of hardware
Central Processing Unit (CPU):
•
CPU performs the actual work
of the computer system i.e. processing user instructions.
•
This is the part of the system
that can be accurately called the computer.
•
CPUs are a series of
electronic circuits arranged and stored on silicon chips.
•
In microcomputers, these chips
are housed on a component called motherboard.
Motherboard (mainboard): The place where
most of the electronics including the CPU
are mounted. It is the backbone of the computer. All the individual pieces
connect to the motherboard in some way.
Processor - This is the chip that does
the "thinking" of the computer. These are the "Pentium" and
"AMD" chips you hear about. Processor speed is measured in Megahertz
MHz) and Gigahertz GHz). 1 Ghz = 1000 Mhz
CPU
consists of three parts:-
•
The control unit (CU): directs the activities
of the whole system.
•
Arithmetic logic unit (ALU):
All operations in a computer are based on computations such as computer’s basic
arithmetic operations of adding, subtracting, multiplying, dividing, storing
and comparing bits of information.
•
Memory unit.
Memory Unit (Internal Memory)
There
are two types of memory:-
•
Random access memory (RAM)
serves as temporary storage for user requests in the form of applications
program commands and the data that programs use.
•
Read only memory (ROM) is a type of memory
designed to hold instructions permanently within the computer.
Input Devices
These
are devises through which users give instructions and information to the
computer system. E.g. keyboard, mouse, scanner, microphones, optical character
reader (OCR), digital camera, voice recognition units.
Output Devices
These
are devises that display the results of what the computer does. E.g. monitor
(CRO), printer, liquid crystal display (LCD), speech synthesizers and speaker.
Other Hardware Devices
External
Storage I/O devices: E.g. Disk drives.
Communication
Devices: E.g. Modem.
Using Software Tools in T/L
•
Material generators: Help
teachers to produce instructional materials such as lesson plans and notes.
E.g. word processing, databases and spreadsheets.
•
Data collection and analysis
tools: Help teachers collect and organize numerical information that indicates
students progress. E.g. spreadsheets.
•
Graphics tools: Allow
production of images and illustrations. E.g. Photoshop, video-maker.
•
Research and reference tools:
Electronic versions of encyclopedia, atlases, and dictionaries, usually stored
in CD-ROM.
•
Teachers/learners access
valuable information from their
homes/desks. This is done via searching on the internet.
•
Specific computer programmes produce accurate
maps, graphs, documents and also print them.
•
If used in conjunction with satellite
communication, radio programs and broadcasts can be received in schools.
•
When computer used in combination with DVDs
and CDs, pre-recorded information can be advantaged for use when needed.
•
Test generators and test
question bank.
•
Puzzle generators.
•
Making certificates.
•
Distance learning. E.g.
internet, videoconferencing, e-mail.
•
Send
assignments/questions/notes/clarifications via emails to students OR feedback
to teachers from the students (interaction) despite
of distance.
•
Facilitate individual learning and
self-evaluation (computer-aided instructions
matters)
Using Specific Software Tools in T/L
This
section discusses some software tools and their application in T/L. These
include:-
•
Word Processing Software
•
Spreadsheet Software
•
Database Software
•
Presentation Software
Word Processing
Word
processing is simply put, typing on a computer. E.g. Ms. Word.
Uses
of Word Processing:
•
Preparing lesson plans and
notes.
•
Keeping student information
and handouts.
•
Frequently used worksheets and
exercises.
•
Preparing flyers and other
announcements.
•
Periodic student progress
letters to parents.
•
Preparing annual reports for
the school.
Spreadsheet
Electronic
spreadsheet programs organise and manipulate numerical data. E.g .Ms. Excel
Applications
of spreadsheet
•
Perform calculations and
comparisons for student’s examination results.
•
Can be used to create graphs
for given data such as attendance charts.
Database
Databases
are programs that allow users to store, organise, and manipulate information
including both text and numerical data.
Uses
of Databases in school
•
Inventorying and locating
instructional resources. E.g. Ms Access
Presentation Software
•
These are programs that allow
users to create and display a series of screens called slides.
•
They can contain images, text,
graphics, sound video clips or combination of these.
•
They can be used for tutorial conferences,
seminars and exhibitions.
•
E.g. Ms. Power point.
Using Instructional Software
•
Instructional software are
programs developed for the sole purpose of delivering instruction or supporting
learning activities.
•
Instructional software are
sometimes referred to as computer
assisted instruction (CBI), computer-based instruction (CBL), or computer assisted learning.
Instructional
Software Include:-
•
Drill
and practice: These are exercises in which
students work example items, usually one at a time and receive feedback on
their correctness.
•
Tutorial:
delivers an entire instructional sequence similar to a teacher’s classroom
instruction on the topics. This instruction usually is expected to complete
enough to stand alone (information summaries, explanation, practice routines,
feedback and assessment); the student should be able to learn the topic without
any help or other materials from outside the courseware.
•
Simulation:
is an imitation or a representation of an actual physical or social situation
reduced to manageable proportions to serve a specific purpose.
A simulation is a computerized model of a real
or imagined system designed to teach how a system works.
Microcomputer-based Laboratory (MBL)
•
MBL are electronic systems
used to collect, organise, and process real world data automatically.
•
Any minds-on/hands-on
experimental activities where a computer and sensor gather, process, and
display data directly from the environment is called microcomputer-based
laboratory (MBL).
Advantages of using computers:
•
They break the monotony of routine teaching.
•
They reinforce/enhance learner’s interest in
learning.
•
Teaching and learning can be made interactive.
•
Computers can store, retrieve, manipulate,
process, transmit and receive information.
•
Teachers/learners present work in a more
organized manner. It is because they
can use computer to write, draw and print.
•
Better and more accurate information can be
accessed at will.
•
Alternative teaching approaches can be easily
and conveniently implemented.
•
Interactivity - engaging the
learner to think, respond, receive feedback and
become involved with subject matter in a meaningful way.
•
Learner’s can self-pace
through the instructions repeating or skimming as needed.
•
Learning when it is convenient
for the learner, no travel costs or disruptions.
•
Cost-Effective for the
learner.
•
Can reach large audiences at
various locations, convenient for the learner.
•
Increased retention.
•
Knowledge and ability can
reach physically challenged learners.
Disadvantages
of using computers
•
Plagiarism.
•
Demands computer literacy skill.
•
Too expensive to buy and maintain.
•
Schools’ inaccessibility to internet services.
•
Learners/teachers to access improper
information if internet is misused.
•
Wastage of time playing computer games that
distract learner’s attention.
•
Isolation - some students may
regret the lack of social interaction.
•
Lack of suitable hardware
resources. Whether used at a university or in an office or at home, requires
access to suitable hardware.
•
It is not as convenient as a
book. Books are light, portable, provide instant.
•
Inefficient utilization of
computers. Why? Due to lack of
electricity connection.
•
One computer to one learner at a given time.
It implies that many computers are needed/required.
Using
projectors to Enlarge Images
•
Projected image refers to the pictorial
representation beamed from an object on a projector platform and displayed onto
a screen.
•
The projector may be an
overhead, a film, a slide or even an LCD projector.
•
When you place the projector
close to screen the image gets bigger; when you place the projector far from
the screen the image gets bigger. I.e. The further the projector from the
screen the bigger the image and vice versa.
OVERHEAD PROJECTOR (OHP)
•
The overhead projector is a
machine used to project images from transparency to the screen for classroom
view.
•
The Overhead projector, as the
name implies, is a hardware used for projecting a transparent visual onto a
screen placed behind the presenter.
•
It is soundless and non-motion
picture machine.
Major Parts of OHP
OHP
comprises three main parts:-
•
The
head: Contains mirror, lens and elevation adjustment.
•
The
arm: Holds the head and the focus knob.
•
The
body: Contains glass plate, Fresnel lens, fan, lamp, lamp
switch and acetate role.
•
The
Stage - The stage is the glass surface where the
transparency is placed.
The Head: The head is the part of the
projector housing the mirror. Light is projected at the head passes through the
image and reflects off of the mirror before is exits and is shown on a screen.
The Arm – the arm is an adjustable
metal rod that holds the head. Using the adjustment knob the head can be made
to move near to the stage or far away from it.
Mirror: To deflect the beam of
coloured light from the light source to the screen.
Lens: To enlarge the picture, large
enough to be seen at a distance.
Elevation adjustment: To adjust the position of the picture on the
screen.
Focus knob: To focus the image sharply on
the screen.
Fresnel lens: To collect to the centre the
light from the bulb and throw it to the head through the glass plate.
Fan: To cool down the bulb to
prolong its life span.
Lamp: produce light for projection.
Lamp switch: To switch on/off the power in
the projector.
Functioning of OHP
The
functioning of an overhead projector is very simple.
•
A bright lamp within the unit
shines through a translucent sheet of plastic.
•
Markings on the plastic colour block the light
which then travels to a mirror at the top of the overhead.
•
This image is then projected onto a screen for
the audience to see.
•
The coloration on the transparency, the plastic sheet containing coloured writing and
images, determines what patterns will appear on the projected image.
USING
OHP
Setting
up
•
The screen should be placed at
the corner near the window in front of the classroom, to avoid incoming
reflection of the light. (In a darkroom the screen can be placed at any
position in front of the classroom.
•
The screen should be tilted at
an angle of about 12 degree forward, to avoid keystone effect.
•
Keystone effect appears when
the beam of projected image lands on the screen at an angle other than 90°.
•
Align thoroughly the OHP to
the screen and focus sharply by using focus knob to get sharp image. The switch
off the OHP.
NB.
Setting up should be done before presentation time.
Preparation
of OHP Transparencies
OHP
transparencies can be produced in two main methods:-
•
By hand: using felt pen. The
pens can be permanent group and non-permanent group (water soluble).
•
Avoid any direct contact
between transparency and your hand.
•
Letters should be large
enough.
•
Photocopying: In the photocopier transparency (heat
resistant.
Uses of OHP
The
OHP can be used for projecting both verbal and visual material during a
training programme. A few instances where the OHP can be used are listed below.
a) While presenting a sequence
of points, stages, parts, components, processes etc.
b) For presenting tables, worked-out examples, data, charts
etc.
c) For presenting diagrams and
drawings used as illustration/for explanations,
d) For showing charts and maps
for explanation or an activity.
e) To display pictures and
illustrations.
OHP Presentation Techniques
•
A right-handed presenter
should stand or sit to the left of the OHP looking at the class, and project
from the right hand side to the right hand side of the audience. The
left-handed presenter is automatically vice-versa.
•
The projection across corners
is better than forward, as it will avoid the teacher to obscure the screen.
•
Revealing
technique: This is a technique that
allows projection of one information or diagram at a time. This can be done by
covering the unwanted information with opaque paper or cardboard.
•
Overlay
Technique: In case you want to present a
complex diagram, you may present that diagram in phases. Several transparencies
are mounted together one over the other so that information overlaps stage by
stage to make one complete diagram.
•
To show a specific point on
the information use a pointer. The pointer
can be used to point either on the screen or on the projection stage of
the machine. Care should be taken not to obscure the image projected on the
screen or to come between the screen and the projector. Knitting needle or
sharp pencil would provide a good pointer. Avoid using your finger.
•
During presentation, remember
to allow enough time to read what you have projected. The best way doing this
is to read carefully the transparency to yourself word to word.
Advantages
of Using OHP
•
Overheads are inexpensive and
Is cost effective.
•
easy to use
•
reliable
•
have very few moving parts.
•
Provides enlarged visual
•
Can be used during the day
•
Allows trainees to face the
class.
•
Is flexible in use.
•
Is easy to arrange and operate
•
Overcomes trainer incompetence
•
Saves writing time
•
Provides colourful visuals.
Limitations of using OHP
•
Too delicate machine
•
Expensive (initial costs &
its running)
•
Demands constant high voltage
power to drive the OHP.
•
Demands good storage (machine
& software)
•
Systematic routine to service
is required
•
Easy to distract students’
concentration or attention if left on during on-going of the lesson
•
Use and advantages needs
special attention that most teachers lack.
•
Images commonly affected by
keystone effect if the surface is not inclined at a correct angle.
EDUCATIONAL BROADCASTING (EB)
Implies: use of radio/TV in T/L
process
•
EB
refers the process of transmitting and distributing to school and the entire
public the educational information over the radio, TV or combination of the
two.
Why EB?
Aims
to enrich and improve education in a
different way from the usual and specialized way.
Main Sections of Educational Broadcasts
•
School broadcasts
•
Correspondences course
broadcast
•
In-service educational
broadcast for teachers
Note/Caution:
Before
effecting radio/TV broadcasts, a printed hard material is sent to inform users
on the day, date and time of that program/lesson and some notes to teachers
School Broadcasting (SB)
•
SB is a process whereby a
subject teacher is carefully selected because of his/her exceptional teaching
skills and expertise transmits lessons through radio or television to reach
many learners.
•
Thus, intended knowledge can
be accessed by the target learners in the shortest time possible using very few
subject experts.
•
In most cases teaching
materials including timetables, lesson booklets, manuals and any other
materials are distributed in advance.
•
Schools are guided by the
timetable, when to assemble students for a broadcast lesson.
•
During the lesson, the class
teacher, using teachers introduces the lesson, turns on the receiver and a
single teacher takes over through broadcast.
Advantages of School Broadcasting
•
All targeted students benefit
the expertise of an exceptionally good subject teacher at the same time.
•
A standard understanding of
intended knowledge across schools.
•
A solution to limited number
of subject experts over a fast growing school population and educational
seekers.
•
Enhance professional
development for teachers in schools.
Disadvantages of School Broadcasting
•
Expensive in terms of capital
investment and infrastructure.
•
Scheduling may involve adjusting
the school time table.
•
Learners may become passive.
•
They do not cater for
individual differences.
•
The language used may be too
advanced for the learners.
•
There is usually no feedback
from the learners to the teacher.
Role of EB
•
To inform: (ie : the public on
what takes place on their country/world)
•
Offer a range of
entertainments (ie: in form of music, dance or poetry…)
•
To motivate the public (ie;
use of advertisement)
•
Subject control (ie: bring the
world to classroom for learning purpose; knowledge and content is brought to
students and within short time)
•
Behavioral changes (i.e:
habits and styles may change such as HIV awareness, smoking/population control)
Handling a Broadcasting Lesson
•
As teachers, play a
facilitator’s role
•
Use the first and last stages
to interact with the students/pupils
•
Familiarize with all the
control of the devices (TV/Radio)
•
Know exactly the timetable of
the broadcasting
Pre-lesson Activities of a Teacher
•
Examine the aims/reasons and
methods of why listening that program?
•
Establish if there is any type
of assistance you know would require to succeed in your lesson (ie: text books,
visual aids etc)
•
Establish whether the
broadcast program can fit in the timetabled programs at the institutions
•
Have good and working
recording tool if it is in need
Activities during Presentations
•
Presence of the teacher during
presentations is of great importance
•
Ensure the entire broadcast
runs from the beginning to the end without interpretations
•
As a teacher, jot down new
information and explain later where the teacher-student participation
necessary.
Radio as a Medium in T/L Process
Radio
is a device that transmits message through the air by means of electrical
waves.
Radio
broadcasting is now a chief means of transmitting/communicating message to
large audiences at the same time
Advantages of using radio in T/L process:
•
A wider coverage
•
Immediate. Fast message
transmitting device
•
Literate and illiterate people
benefit from it
•
Creates mass education
•
Authentic source of messages
as deemed by most people
•
A cheap device to purchase
•
Messages from resource
persons, consultants, experts etc usually contribute to the subject matter
transmitted
Group
activity
What
might be the hindrances of most schools in employing radio as a teaching and
learning medium?
TV as a Medium in the T/L Process
Television (TV) is
an electronic device that transmits still and moving pictures with accompanying
sound, through wires and space.
•
There are two types of TV:-
•
Open
Circuit: This is the usual telecast
device used by home viewers. Here programs are commercially sponsored and
purposely produced for home viewing.
•
Closed
Circuit: This sends specifically
designed signals for classroom instruction purposes. Interests educators and
learners only. E.g. Microteaching skills
Contributions of TV in T/L situations:
•
Students are able to hear and
see
•
Arouses students’ interests
•
Some presentations are done by
resource persons
•
It is an authentic course of
information transmission
•
It brings distant world to the
classroom
•
It is good for mass education
Limitations of TV in T/L
•
Costful to buy and maintain
•
They are useless in absence of
electricity
•
It is a fragile and delicate
device
•
Unclear images are received in
case of poor reception
•
It is one-way communication
•
It never consider individual
differences among students/pupils
Group
Activity
Why
the school radio and television broadcasting are not popular in Tanzanian
context?
POWERPOINT PRESENTATION
•
One of the most empowering
programmes in computer assisted educational programmes is a PowerPoint
programme.
•
Like the OHP, a PowerPoint presentation is
well guided, sequenced, motivational and indeed well placed for provision of
facts.
•
In addition to the advantages
of an OHP this facility provides animation for improved orchestration of
information for improved comprehension. Otherwise PowerPoint is merely a
computer programme (Microsoft) now preinstalled in almost all PCs.
•
To Start Switch on your
computer to the desktop environment.
•
Locate PowerPoint on the
computer's desktop or under the Programs folder.
•
To create a PowerPoint Master
Template: Entering text to a selected frame can be accomplished in many ways:-
•
typing directly into slide by
slide;
•
cutting and pasting chunks of text from a word
document;
•
or copying an entire document into the outline
view.
•
Select "Blank
presentation" from the "New Presentation" window
•
Choose the desired layout from
the auto layout format in the "New slide" window
•
Follow instructions and start
entering your data or text to the frame provided.
•
Choose a name and serve your
first slide.
•
To insert a new frame click on
insert menu .
•
Keep entering your data by
selecting Insert new slide every time you finish one slide.
Inserting Background Colour
•
Select "Custom
Background" from the "Format" menu.
•
Click the down arrow in the
Background fill area on the Custom Background window.
•
Select colour desired
•
Click the down arrow in the
Background Fill area on the Custom Background
•
Click OK.
•
Click Apply to All to make the
changes to all slides in the presentation.
Choosing a Textured Fill as a Background
•
Select "Custom
Background" from the "Format" menu.
•
Click the down arrow in the
Background Fill area on the Custom Background window.
•
Select "Textured
Fill..." to go to Textured Fill window.
•
Click the down arrow in
the textures area on the Textured Fill window and selected desired texture fill
•
and click OK
•
Click Apply to All
Creating Graphics with PowerPoint
•
Using PowerPoint, you can add
graphics to enhance your presentation or to illustrate your instruction. To do
this, select "Slide View" from the "View" menu.
IMPORTING GRAPHICS INTO POWERPOINT
•
Select "Clip Art"
from the "Insert" menu.
•
Select the categories of the
clip art.
•
Click the clip art to be used.
•
Click insert.
•
Resize the graphic to the
desired dimension and position
To import pictures from scanned files
•
Select "Pictures"
from the "Insert" menu.
•
Navigate to the folder
containing the pictures.
•
Select the picture.
•
Click insert.
•
Resize the graphic to the
desired dimension and position.
Importing Video Clips
•
In situations where a short
clip of a demonstration, a movie clip or an animation, where showing a short
film would improve effectiveness of your presentation do insert a video clip
following these steps.
•
Select "Slide View"
from the "View" menu
•
Select "Movie" from
the "Insert" menu.
•
Navigate to the folder where
the movie is stored.
•
Select the file and Click OK.
•
After you inserted the movie,
you can scale it, providing that the quality is not affected.
Inserting A Picture as a Background
You
can insert a picture as a background that you have scanned or digitally created
for this purpose by doing the following:
•
Select "Custom
Background" from the "Format" menu.
•
Click the down arrow in the
Background Fill area on the Custom Background window.
•
Select 'Insert Picture...' to
go to the Insert Picture window.
•
Navigate to the location of
the desired picture.
•
Click the picture to be used
and click OK.
•
Click Apply to All to make the
changes to all slides in the presentation.
Playing the Slide Show
•
When you are already set play
you PowerPoint presentation by :
•
Select "Slide Show"
from the "View" menu.
•
Click the left mouse or the
down arrow on the keyboard to move to the next slide
•
To stop the show press the
"Esc" key on the keyboard or
•
Click the right mouse and
choose end the show.
MULTIMEDIA IN EDUCATION
Definition
of Multimedia
•
The concept multimedia is
derived from the words ‘multi’ which means many or multiple; and ‘media/medium’
which refers to tool/vehicle or agent to present or communicate something.
•
Multimedia can simply be
defined as the application of more than one media at the same time in a
presentation.
•
Multimedia is the use of
several different media (eg text, audio, graphics, animation, video, and
interactivity) to convey information.‟
•
When a person watches television, the television shows
the person everything. There is sound and pictures, and sometimes even words on
the screen. The person watching does not have to put much effort into
understanding what is happening on the television.
•
Educational multimedia is
understood to be multimedia which provides learning resources by using a
variety of media in an integrated way for the purpose of instruction. By doing
so we provide resources to students in ways that best suit their learning needs
and capture their interest.
Significance of Multimedia in Education
•
Multimedia responds to diverse
sensory needs of the learners based on their cognitive strategies.
•
Research has revealed that
learning occurs better when more than one of the sensory organs of the learner
is involved. E.g. Learners know it better when they see, touch and finally
taste an orange than merely hearing a thunderstorm.
•
The combination helps learners
to form correct concepts. When for some reasons a learner misses a point
through one sensory means, it is compensated for through another sensory means.
•
Meaningful learning occurs
when learners construct and coordinate multiple representations of the same
materials including visual and verbal representations.
•
If implemented thoughtfully
multimedia can facilitate learning and promote deeper understanding.
•
Using multimedia also supports students with
different preferences for how information is presented.
•
Pictures convey information
more quickly than words.
•
Virtual worlds enable learners
to actively participate in authentic tasks, empowering them to do things in an
environment that provides a level of complexity and information representative
of the actual setting rather than be passive observers.
•
Interactive animations can
create more exciting and attractive learning experiences.
•
Students can choose start and
stop simulations at their own pace.
•
They can view and scrutinise
images as often as they like, repeat practice quizzes or audiotape lessons for
clarification of topics.
•
Caters to the different ways
in which students learn.
•
By providing more than one way
for students to gain information we are improving accessibility.
•
A lesson involving many
sensory organs is interesting to the learners.
•
Multimedia enhances retention.
•
Satisfies educational
objectives.
•
Increases student
understanding.
•
Can be used to demonstrate
events and show places.
•
Experiments can be conducted
that would otherwise be impossible.
Elements of Multimedia
Multimedia
learning integrates five types of media to provide flexibility in expressing
the creativity of a student and in exchanging ideas: text, video, sound,
graphics and animation; thus providing a powerful new tool for education.
Text
•
Out of all the elements, text
has the most impact on the quality of the multimedia interaction.
•
Generally, text provides the
important information.
•
Text acts as the keystone
tying all of the other media elements together.
•
It is a well written text that
makes a multimedia communication wonderful.
Sound /Audio
•
Audio refers to sound
recording and its reproduction where sound can mean voice, music and sound
effects.
•
Sound is used to provide
emphasis or highlight a transition from one page to another.
•
Sound synchronized to screen
display, enables teachers to present lots of information at once.
•
Complex images can be paired with spoken
explanation. E.g. art-pictures are glossed by the voiceover; or math-a proof
fills a screen while the spoken explanation plays in the background.
•
Sound used creatively, becomes
a stimulus to the imagination; used inappropriately it becomes a hindrance or
annoyance.
Benefits of Audio / Sound
•
Simple to create with freely
available software.
•
Audio introductions
personalise online modules.
•
Audio recordings help students
recognise sounds, improve listening (music) and pronunciation (foreign language
studies) skills.
Video
•
Video refers to the technology
of capturing, recording, processing, transmitting, and reconstructing moving
pictures.
•
The representation of
information by using the visualization capabilities of video can be immediate
and powerful.
•
There are many instances when
students, studying particular processes, may find themselves faced with
scenario that seems highly complex when conveyed in purely in text form, or by
of diagrams and images. In such situations the representational qualities of
video help in placing a theoretical concept into context.
•
Video can stimulate interests
if it is relevant to the rest of the information on the page and is not
overdone.
•
Video can be used to give
examples of phenomena or issues referred to in the text. For instance, while
students are reading notes about a particular issue, a video showing a short
clip of the author/teacher emphasizing the key points can be inserted at a key
moment.
•
Video clips can be used to
tell readers what to do next.
•
It is unlikely that video can
completely replace the face-to-face lecture; rather video needs to be used to
supplement textual information.
•
The use of video is
appropriate to convey information about environments that can be either
dangerous or too costly to consider, or recreate, in real life. For example:
video images used to demonstrate particular chemical reactions without exposing
students to highly volatile chemicals, or medical education, where real-life
situations can better understood via video.
Advantages of using Video in Education
•
Video has dramatic ability to
elicit an emotional response from an individual.
•
Presents scenarios otherwise
inaccessible to traditional classroom.
Animation
•
Animations are simulations of
movement of graphic images.
•
Animations are used to show
changes overtime, or to present information slowly to students so they have
time to assimilate it in smaller chunks.
•
When combined with user input,
enable students to view different versions of change over time depending on
different variables.
•
Animations are primarily used
to demonstrate an idea or illustrate a concept.
•
Video is usually taken from
life, whereas animations are based on drawings.
•
There are two types of animations:
cel-based and object-based.
•
Cel-based animation consists
of multiple drawings, each one different from the others. When shown in rapid
sequence the drawings appear to move.
•
Object-based animation (slide
or path animation) moves an object across a screen. The object itself does not
change.
Benefits of Animations
•
Processes (over time)
otherwise invisible to the human eye are made visible.
•
Animations add impact to
presentations, enliven a message, illustrate individual steps making complex
information appear simple.
Graphics
•
Graphics are visual elements
that include everything from still images, icons, graphs, diagrams,
illustrations, photographs, artwork, and maps; taken from spreadsheet, pictures
from CD-ROM, or something pulled from the internet. With a scanner, hand drawn
work can be included.
•
Graphics provide the most
creative possibilities for learning session.
•
The capacity of recognition
memory for pictures is almost limitless. Images make use of a wide range of
cortical skills: colour, form, line, dimension, texture, virtual rhythm, and
especially imagination.
Benefits of Using Graphics
•
Information presented in an
alternative format enhances written text.
•
Aids visualisation.
•
Supports conceptual learning.
•
Object analysis is enabled.
Interactive Media
•
Educationists have shown that
certain forms of learning becomes easier, and is retained more permanently if
the learner participates in some way with the learning material.
•
The incorporation of
interactivity is assisted if the network is capable of two-way communication,
and for some applications the sense of interactivity is aided by the ability to
deliver a moving picture, or a sound very quickly, so that a sense of two-way
human participation can be generated.
Examples
of Interactive media:-
•
Real time video conferencing.
•
Courseware: refers to
educational applications within an online lesson (eg multiple choice quiz
(MCQ), fill-in-the-blank activity, tutorials, or microcomputer based
laboratories.
•
Virtual
labs: A virtual lab is a virtual world within which students
can engage specifically in science lab activities such as microscopy or
compound synthesis.
•
Virtual worlds (digital
worlds):
refer to interactive simulated 3D virtual spaces in which many users
can participate. Students freed from the need to be situated within the real
environment can learn and receive feedback while interacting within recreated
3D environments such as museums, historical events, crime scenes, hospital
wards, chemistry labs.
Traditional
Multimedia
•
Multimedia is not confined to
modern technology as we think of computers today, but an old combination that
traces back to the advent of human learning.
•
The use of visual symbols
along with narrative forms that emerged at the advent of language symbols are
an example of traditional media.
•
In a classroom, the teacher
may have written a text on print base for learners to read, a chart, map or
diagram printed on manila paper for learners to visualize; the teacher may also
ask learners to dramatize an event to experience the reality.
Modern Media
•
Modern media are only a
convenience of traditional media.
•
The computer is a multimedia
tool that has successfully taken over almost all media combinations. A computer
shows films, dramatises, simulates, draws, works out mathematical operations
etc.
•
When the term is used with
computer technology, multimedia refers to a variety of applications that
combine media and that use CD-ROM, video, audio, DVD, and other media
equipment.
•
When the term is used with
computer technology, multimedia
refers to a variety of applications that combine media and that use CD-ROM,
video, audio, DVD, and other media equipment.
When
the term is used with computer technology, multimedia
refers to a variety of applications that combine media and that use CD-ROM,
video, audio, DVD, and other media equipment.
Module 5
Media selection
This
is the process that teachers use to identify the media mostly likely to support
the classroom instruction based on their analysis of learners’ characteristics,
lesson objectives and learning activities.
In
teaching diverse classroom, there are two main principles which guide selection
of media:-
•
The first is universal design for learning (multiple
representation, engagement and expression) a concept that publishers and
teachers can use in design of instructional materials and learning activities.
•
The second is accessibility, a concept supported by
law to ensure the rights individuals with disabilities to be able to use
instructional materials
Media selection under transmission approach
Transmission
approach assumes knowledge as being out there to be acquired or transmitted,
learners as passive receivers of information or empty vessels to be filled with
knowledge, ideas, numbers, values and skills. The teacher spends most of the
time talking, elaborating and engaging learners in activities. Methods are such
as lecture, storytelling, guest speaker, etc
Factors to consider in media selection under
transmission approach
A
teacher’s voice itself is a medium (oral), so clarity of voice, pausing, and
repeating important points are important + audio visual materials are
preferable + realia and locally available materials which are familiar to the
learners are best
Media selection under transmission approach serves the
purpose of: helping the teacher to
emphasize the points that he/she thinks they need more clarification + enabling
the teacher to pause and change teaching styles from all time talking to
showing the visual materials on the board + using the media as the way to help
the learners who cannot hear well the teacher’s voice + awaking the learners
who lose interest due to prolonged teachers’ talk
Media selection under transaction/interaction approach
Under
this perspective, knowledge is said to be generated or consolidated or shared
during transaction process. Methods are such as discussions, seminars, debates,
buzz groups and other methods that emphasize sharing of information
Factors to consider in media selection under
transaction approach:
A
teacher has to provide materials which will engage learners in discussions and
other tasks + media are usually introduced as the lesson commences + audio,
visual, audio-visual materials such as globe, maps, games, video tapes, video
disks and digital video disks are preferable + media which follow the principle
of universal design for learning (multiple means of representation, expression
and engagement)
Usefulness of media in transaction approach:
a teacher’s lesson is guided by those media, since the media is displayed from
the beginning and hence it will guide the lesson development + groups have to
share understanding among themselves under the guidance of the teacher +
enhances learners to achieve their tasks through cooperative and collaborative
fashion + the media are well distributed or positioned in groups depending on
the class size
Media selection under transformation approach
This
approach changes the learner’s belief system and attitudes or view of reality
from one form into another. Assumes that during the process of teaching, the
learner and content interact in such a way that learner’s beliefs and attitudes
are being transformed. Methods are such as role play, simulation games, field
visits to relevant places, invitation of key speakers.
Factors to consider in media selection under
transformation approach:
The
use of realia or locally made materials, teacher to prepare or choose T/L media
by utilizing the naturally available materials such as tree leaves, soil, drum,
etc + learner’s characteristics. Teachers have to choose media which fit to the
ages and mental capability of the learners of the learners during the T/L
process + the media which offers multiple means of engagement, expression and
representation + media which are participatory in the process of making and
consider prior experiences of the learners
Usefulness of media in transformation approach
Learners
require meaningful or permanent learning (changes in attitudes and beliefs) +
promotes learner’s interest and motivation + promotes independent thinking and
curiosity
Criteria (models) for media selection
Romiszowski, A.J (1989):
classified the criterion of media selection into four main concerns which are:
1. effective communication which can be
related to content, objectives and learners. 2. Reasonable or affordable cost
which can be related to objectives, market and availability. 3. Practical tool
which can be related to availability, time and facilities. 4. Human factors
which can be related to facilities, teachers and learners
Barnes, Mosgrove and Rassoli (1982)
lists the following media selection criteria: 1. Define objectives. 2.
Availability of the media in the target area. 3. Uncontrollable factors such s
governmental restrictions. 4. The behavioural aspects of target
customer-learner + 5. Appropriate media to affectively convey the message + 6. Considering the cost factors of candidate
media
Tony Bate’s ACTIONS model (1995):
access (how accessible is a particular technology for a learner)+ costs(what is
the unit cost per student) +teaching and learning (what are the best
technologies for supporting this teaching and learning) + interactivity and
user friendliness (what kind of interaction does this kind of technology
enable)+ organizational issues(what changes in organization need to be done) +
Novelty (how new is this technology)+ speed (how quickly can course be adapted
with this technology)
Coulter and sarkis (2005):1.
Quality +time +flexibility+ coverage+ cost
ADDIE: analysis + design +
development + implementation + evaluation
Improvisation- collection, preparation and
use for teaching and learning materials from locally available materials on
behalf of commercial equipments or products
Advantages of improvisation-
it slashes the cost of apparatus/equipments and is a quite helpful in making
school self reliant + it has instructional value as well as we also learn by
doing + it helps develop the dignity of labour and also satisfies the urge of
creative production + it helps develop the habit of cooperation and
coordination + it provides training in thinking skills through the process of
looking for low cost substitutes or alternatives
Steps in improvisation:
making a careful study of the conventional apparatus or equipments + thinking
of some low cost substitute that may be available in the local environment +
collection of materials required for improvisation
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